﻿package Game{
	public class Manager {

		private var m_Parent:*;

		public function get Parent():* {
			return m_Parent;
		}

		public function Manager(_parentObj:*):void {
			if (_parentObj!=null) {
				m_Parent=_parentObj;
			}
		}
		public function addAllListeners():void{
		}

		public function removeAllListeners():void {
		}
		public function enterFrameRefresh():void{
		}
	}
}